Otherworldly Aria

A text-based adventure game I made! Using Twine, it allowed much more interactivity such as easier-to-implement timers, typing, easier boolean functions, and passage-based content that allow the game to jump to all sorts of different places without having to make spaghetti code. I tried to create an experience where the player can feel immersed, like physically typing on keyboards, as well as making the interface experience much better such as legible fonts and point-click menus compared to the first text adventure game I made. This was completed around March 2022.

Want to try it out? You can play it here!