1.8: The Passing Traveler

Have you ever wanted to just escape into a vacation spot, but don’t have the time for it? How about just de-stressing yourself and going to the beach but there’s none nearby? The world of 1.8: The Passing Traveler has exactly that to offer you. Enter the world of Digica and explore the seaside town of Ahktines Illiou that was once a popular tourist destination! This slow-paced, narrative-driven game gives the player a feeling of escapism, exploring the town and taking in the artificial, yet pretty scenery.

I took a more creative approach making this project utilizing Pixel Crushers' Dialogue System for Unity.